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Can someone help? I cant figure out why my trigger boxes trigger their overlap event when they are teleported. Im trying to make it so that they can only trigger when the
4.14) Destroy object when carried into trigger box - Blueprint - Epic Developer Community Forums
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How to disable a trigger box? - Blueprint - Epic Developer Community Forums
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How can i destroy a spawned blueprint with a box trigger? - World Creation - Epic Developer Community Forums
I am trying to make a blueprint if a certain object overlaps with a triggerbox, it is destroyed and another samelooking object is spawned, except I don't know how to check if